Represents a circle on the location view.
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#include <com/navigine/idl/objc/NCCircleMapObject.h>
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| (BOOL) | - setPosition: |
| | Method is used to specify the center of the circle.
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| (BOOL) | - setPositionAnimated:duration:type: |
| | Method is used to move the center of the circle with the specified animation.
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| (BOOL) | - setColor:green:blue:alpha: |
| | Method is used to specify the fill color of the circle.
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| (BOOL) | - setRadius: |
| | Method is used to specify the size of the circle.
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| (BOOL) | - setCollisionEnabled: |
| | Method is used to enable or disable collision detection for the circle.
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| (BOOL) | - setBuffer:height: |
| | Method is used to specify the buffer size around the circle for collision detection.
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| (BOOL) | - setOffset:height: |
| | Method is used to specify an offset for the circle’s position.
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| (BOOL) | - setPriority: |
| | Method is used to specify the priority of the circle.
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| (BOOL) | - setOutlineColor:green:blue:alpha: |
| | Method is used to specify the color of the circle’s outline.
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| (BOOL) | - setOutlineRadius: |
| | Method is used to specify the thickness of the circle’s outline.
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| (BOOL) | - setOutlineAlpha: |
| | Method is used to specify the opacity of the circle’s outline.
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| (int32_t) | - getId |
| | Gets the unique identifier of the map object.
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| (NCMapObjectType) | - getType |
| | Gets the type of the map object.
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| (nonnull NSData *) | - getData |
| | Gets the user-defined data associated with the map object.
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| (BOOL) | - setVisible: |
| | Method is used to specify the visibility of the map object.
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| (BOOL) | - setInteractive: |
| | Method is used to specify whether the map object can be interacted with.
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| (void) | - setData: |
| | Method is used to set user-defined data for the map object.
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| (BOOL) | - setTitle: |
| | Method is used to set the title of the map object.
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| (BOOL) | - setAlpha: |
| | Method is used to set the opacity of the map object.
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Represents a circle on the location view.
Referenced from LocationWindow.
Definition at line 22 of file NCCircleMapObject.h.
◆ getData
| - (nonnull NSData *) getData |
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Gets the user-defined data associated with the map object.
- Returns
- The data stored in the map object.
Swift code snippet:
// Get custom data
let retrievedData = circleMapObject.data
print("Circle custom data: \(retrievedData)")
Objective C code snippet:
NSDictionary *retrievedData = circleObject.data;
NSLog(@"Circle custom data: %@", retrievedData);
◆ getId
Gets the unique identifier of the map object.
- Returns
- The unique identifier of the map object.
Swift code snippet:
// Get object ID
let objectId = circleMapObject.id
print("Circle object ID: \(objectId)")
Objective C code snippet:
NSInteger objectId = circleObject.id;
NSLog(@"Circle object ID: %ld", (long)objectId);
◆ getType
Gets the type of the map object.
- Returns
- The type of the map object MapObjectType.
Swift code snippet:
// Get object type
let objectTypeString = circleMapObject.type
print("Circle object type: \(objectTypeString)")
Objective C code snippet:
NSString *objectTypeString = circleObject.type;
NSLog(@"Circle object type: %@", objectTypeString);
◆ setAlpha:
| - (BOOL) setAlpha: |
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(float) | alpha |
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Method is used to set the opacity of the map object.
- Parameters
-
| alpha | Opacity multiplier. Values below 0 will be set to 0. Values above 1 will be set to 1. Default: 1. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set alpha transparency
let alphaSuccess = circleMapObject.setAlpha(0.7)
print("Set circle alpha to 0.7: \(alphaSuccess)")
Objective C code snippet:
BOOL alphaSuccess = [circleObject
setAlpha:0.7];
NSLog(@"Set circle alpha to 0.7: %@", alphaSuccess ? @"YES" : @"NO");
◆ setBuffer:height:
| - (BOOL) setBuffer: |
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(float) | width |
| height: |
|
(float) | height |
Method is used to specify the buffer size around the circle for collision detection.
- Parameters
-
| width | Width of the buffer in pixels. Default: 0. |
| height | Height of the buffer in pixels. Default: 0. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set collision buffer
let bufferSuccess = circleMapObject.setBuffer(width: 5.0, height: 5.0)
print("Set collision buffer to 5x5 pixels: \(bufferSuccess)")
Objective C code snippet:
BOOL bufferSuccess = [circleObject setBufferWithWidth:5.0 height:5.0];
NSLog(@"Set collision buffer to 5x5 pixels: %@", bufferSuccess ? @"YES" : @"NO");
◆ setCollisionEnabled:
| - (BOOL) setCollisionEnabled: |
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(BOOL) | enabled |
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Method is used to enable or disable collision detection for the circle.
- Parameters
-
| enabled | Specifies whether collision detection is enabled (true) or disabled (false). Default: false. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Enable collision detection
let collisionSuccess = circleMapObject.setCollisionEnabled(true)
print("Enabled collision detection for circle: \(collisionSuccess)")
Objective C code snippet:
NSLog(@"Enabled collision detection for circle: %@", collisionSuccess ? @"YES" : @"NO");
◆ setColor:green:blue:alpha:
| - (BOOL) setColor: |
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(float) | red |
| green: |
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(float) | green |
| blue: |
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(float) | blue |
| alpha: |
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(float) | alpha |
Method is used to specify the fill color of the circle.
- Parameters
-
| red | Red RGBA component (0 to 1). |
| green | Green RGBA component (0 to 1). |
| blue | Blue RGBA component (0 to 1). |
| alpha | Opacity multiplier (0 to 1). Values below 0 are set to 0. Default: 1. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set circle color
let colorSuccess = circleMapObject.setColor(red: 1.0, green: 0.0, blue: 0.0, alpha: 0.8)
print("Set circle color to red with 80% opacity: \(colorSuccess)")
Objective C code snippet:
BOOL colorSuccess = [circleObject setColorWithRed:1.0 green:0.0 blue:0.0 alpha:0.8];
NSLog(@"Set circle color to red with 80%% opacity: %@", colorSuccess ? @"YES" : @"NO");
◆ setData:
| - (void) setData: |
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(nonnull NSData *) | data |
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Method is used to set user-defined data for the map object.
- Parameters
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| data | Data to store in the map object. |
Swift code snippet:
// Set custom data
let customData = ["key": "value", "number": "42"]
let dataSuccess = circleMapObject.setData(customData)
print("Set circle custom data: \(dataSuccess)")
Objective C code snippet:
NSDictionary *customData = @{@"key": @"value", @"number": @"42"};
BOOL dataSuccess = [circleObject
setData:customData];
NSLog(@"Set circle custom data: %@", dataSuccess ? @"YES" : @"NO");
◆ setInteractive:
| - (BOOL) setInteractive: |
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(BOOL) | interactive |
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Method is used to specify whether the map object can be interacted with.
- Parameters
-
| interactive | Specifies whether the object can be picked in the pickMapObjectAt method (true) or not (false). Default: false. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set interactive mode
let interactiveSuccess = circleMapObject.setInteractive(true)
print("Set circle interactive to true: \(interactiveSuccess)")
Objective C code snippet:
NSLog(@"Set circle interactive to true: %@", interactiveSuccess ? @"YES" : @"NO");
◆ setOffset:height:
| - (BOOL) setOffset: |
|
(float) | width |
| height: |
|
(float) | height |
Method is used to specify an offset for the circle’s position.
- Parameters
-
| width | Horizontal offset in pixels. |
| height | Vertical offset in pixels. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set position offset
let offsetSuccess = circleMapObject.setOffset(x: 2.0, y: 3.0)
print("Set position offset to (2.0, 3.0) pixels: \(offsetSuccess)")
Objective C code snippet:
BOOL offsetSuccess = [circleObject setOffsetWithX:2.0 y:3.0];
NSLog(@"Set position offset to (2.0, 3.0) pixels: %@", offsetSuccess ? @"YES" : @"NO");
◆ setOutlineAlpha:
| - (BOOL) setOutlineAlpha: |
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(float) | alpha |
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Method is used to specify the opacity of the circle’s outline.
- Parameters
-
| alpha | Opacity multiplier (0 to 1). Values below 0 are set to 0. Default: 1. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set outline alpha
let outlineAlphaSuccess = circleMapObject.setOutlineAlpha(0.5)
print("Set circle outline alpha to 0.5: \(outlineAlphaSuccess)")
Objective C code snippet:
NSLog(@"Set circle outline alpha to 0.5: %@", outlineAlphaSuccess ? @"YES" : @"NO");
◆ setOutlineColor:green:blue:alpha:
| - (BOOL) setOutlineColor: |
|
(float) | red |
| green: |
|
(float) | green |
| blue: |
|
(float) | blue |
| alpha: |
|
(float) | alpha |
Method is used to specify the color of the circle’s outline.
- Parameters
-
| red | Red RGBA component (0 to 1). |
| green | Green RGBA component (0 to 1). |
| blue | Blue RGBA component (0 to 1). |
| alpha | Opacity multiplier (0 to 1). Values below 0 are set to 0. Default: 1. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set outline color
let outlineColorSuccess = circleMapObject.setOutlineColor(red: 0.0, green: 0.0, blue: 1.0, alpha: 1.0)
print("Set circle outline color to blue: \(outlineColorSuccess)")
Objective C code snippet:
BOOL outlineColorSuccess = [circleObject setOutlineColorWithRed:0.0 green:0.0 blue:1.0 alpha:1.0];
NSLog(@"Set circle outline color to blue: %@", outlineColorSuccess ? @"YES" : @"NO");
◆ setOutlineRadius:
| - (BOOL) setOutlineRadius: |
|
(float) | radius |
|
Method is used to specify the thickness of the circle’s outline.
- Parameters
-
| radius | Thickness of the outline in pixels. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set outline radius
let outlineRadiusSuccess = circleMapObject.setOutlineRadius(2.0)
print("Set circle outline radius to 2.0: \(outlineRadiusSuccess)")
Objective C code snippet:
NSLog(@"Set circle outline radius to 2.0: %@", outlineRadiusSuccess ? @"YES" : @"NO");
◆ setPosition:
Method is used to specify the center of the circle.
- Parameters
-
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set circle position
let centerPoint = NCLocationPoint(x: 100.0, y: 200.0)
let success = circleMapObject.setPosition(centerPoint)
print("Set circle position to (\(centerPoint.x), \(centerPoint.y)): \(success)")
Objective C code snippet:
NCLocationPoint *centerPoint = [[
NCLocationPoint alloc] initWithX:100.0 y:200.0];
NSLog(@"Set circle position to (%f, %f): %@", centerPoint.x, centerPoint.y, success ? @"YES" : @"NO");
◆ setPositionAnimated:duration:type:
Method is used to move the center of the circle with the specified animation.
- Parameters
-
| point | Metrics coordinates of the center LocationPoint. |
| duration | Animation duration in seconds. |
| type | Animation type AnimationType. Default: CENTER. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set circle position with animation
let animatedPoint = NCLocationPoint(x: 150.0, y: 250.0)
let animatedSuccess = circleMapObject.setPositionAnimated(animatedPoint, duration: 2.0, animationType: .linear)
print("Set circle position with animation to (\(animatedPoint.x), \(animatedPoint.y)): \(animatedSuccess)")
Objective C code snippet:
NCLocationPoint *animatedPoint = [[
NCLocationPoint alloc] initWithX:150.0 y:250.0];
BOOL animatedSuccess = [circleObject setPositionAnimated:animatedPoint duration:2.0 animationType:AnimationTypeLinear];
NSLog(@"Set circle position with animation to (%f, %f): %@", animatedPoint.x, animatedPoint.y, animatedSuccess ? @"YES" : @"NO");
◆ setPriority:
| - (BOOL) setPriority: |
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(float) | priority |
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Method is used to specify the priority of the circle.
- Parameters
-
| priority | The priority value for rendering or interaction. Default: 0. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set rendering priority
let prioritySuccess = circleMapObject.setPriority(1)
print("Set rendering priority to 1: \(prioritySuccess)")
Objective C code snippet:
NSLog(@"Set rendering priority to 1: %@", prioritySuccess ? @"YES" : @"NO");
◆ setRadius:
| - (BOOL) setRadius: |
|
(float) | radius |
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Method is used to specify the size of the circle.
- Parameters
-
| radius | Radius of the circle in meters. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set circle radius
let radiusSuccess = circleMapObject.setRadius(10.0)
print("Set circle radius to 10.0 meters: \(radiusSuccess)")
Objective C code snippet:
BOOL radiusSuccess = [circleObject
setRadius:10.0];
NSLog(@"Set circle radius to 10.0 meters: %@", radiusSuccess ? @"YES" : @"NO");
◆ setTitle:
| - (BOOL) setTitle: |
|
(nonnull NSString *) | title |
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Method is used to set the title of the map object.
- Parameters
-
| title | The title to display on the location view. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set title
let titleSuccess = circleMapObject.setTitle("Circle Object")
print("Set circle title to 'Circle Object': \(titleSuccess)")
Objective C code snippet:
BOOL titleSuccess = [circleObject
setTitle:@"Circle Object"];
NSLog(@"Set circle title to 'Circle Object': %@", titleSuccess ? @"YES" : @"NO");
◆ setVisible:
| - (BOOL) setVisible: |
|
(BOOL) | visible |
|
Method is used to specify the visibility of the map object.
- Parameters
-
| visible | Specifies whether the object is visible (true) or hidden (false). Default: true. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set visibility
let visibleSuccess = circleMapObject.setVisible(true)
print("Set circle visibility to true: \(visibleSuccess)")
Objective C code snippet:
BOOL visibleSuccess = [circleObject
setVisible:YES];
NSLog(@"Set circle visibility to true: %@", visibleSuccess ? @"YES" : @"NO");
The documentation for this class was generated from the following file: