Trapezoid of the current viewport on the ground, in WGS84. More...
Public Member Functions | |
| VisibleRegion (this.topLeft, this.topRight, this.bottomLeft, this.bottomRight) | |
| Default constructor. | |
Public Attributes | |
| GlobalPoint | topLeft |
| Top-left screen corner GlobalPoint. | |
| GlobalPoint | topRight |
| Top-right screen corner GlobalPoint. | |
| GlobalPoint | bottomLeft |
| Bottom-left screen corner GlobalPoint. | |
| GlobalPoint | bottomRight |
| Bottom-right screen corner GlobalPoint. | |
Trapezoid of the current viewport on the ground, in WGS84.
With tilt the shape is not a rectangle: near edge is closer to the camera. Corners are ray-cast onto the ground plane, same as LocationWindow screenPositionToGlobal.
Referenced from LocationWindow visibleRegion.
Definition at line 24 of file visible_region.dart.
| VisibleRegion.VisibleRegion | ( | this. | topLeft, |
| this. | topRight, | ||
| this. | bottomLeft, | ||
| this. | bottomRight ) |
Default constructor.
| GlobalPoint VisibleRegion.bottomLeft |
Bottom-left screen corner GlobalPoint.
Definition at line 38 of file visible_region.dart.
| GlobalPoint VisibleRegion.bottomRight |
Bottom-right screen corner GlobalPoint.
Definition at line 42 of file visible_region.dart.
| GlobalPoint VisibleRegion.topLeft |
Top-left screen corner GlobalPoint.
Definition at line 30 of file visible_region.dart.
| GlobalPoint VisibleRegion.topRight |
Top-right screen corner GlobalPoint.
Definition at line 34 of file visible_region.dart.