Represents an icon object on the location view.
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#include <com/navigine/idl/objc/NCIconMapObject.h>
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| (BOOL) | - setPosition: |
| | Method is used to specify the center of the icon.
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| (BOOL) | - setPositionAnimated:duration:type: |
| | Method is used to move the center of the icon with the specified animation.
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| (BOOL) | - setBitmap: |
| | Method is used to specify the bitmap image for the icon.
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| (BOOL) | - setSize:height: |
| | Method is used to specify the size of the icon.
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| (BOOL) | - setCollisionEnabled: |
| | Method is used to enable or disable collision detection for the icon.
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| (BOOL) | - setAngle: |
| | Method is used to specify the rotation angle of the icon.
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| (BOOL) | - setAngleAnimated:duration:type: |
| | Method is used to rotate the icon with the specified animation.
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| (BOOL) | - setBuffer:height: |
| | Method is used to specify the buffer size around the icon for collision detection.
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| (BOOL) | - setOffset:height: |
| | Method is used to specify an offset for the circle’s position.
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| (BOOL) | - setPriority: |
| | Method is used to specify the priority of the icon.
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| (BOOL) | - setFlat: |
| | Method is used to specify whether the icon is flat or billboarded.
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| (int32_t) | - getId |
| | Gets the unique identifier of the map object.
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| (NCMapObjectType) | - getType |
| | Gets the type of the map object.
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| (nonnull NSData *) | - getData |
| | Gets the user-defined data associated with the map object.
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| (BOOL) | - setVisible: |
| | Method is used to specify the visibility of the map object.
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| (BOOL) | - setInteractive: |
| | Method is used to specify whether the map object can be interacted with.
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| (void) | - setData: |
| | Method is used to set user-defined data for the map object.
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| (BOOL) | - setTitle: |
| | Method is used to set the title of the map object.
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| (BOOL) | - setAlpha: |
| | Method is used to set the opacity of the map object.
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Represents an icon object on the location view.
Referenced from LocationWindow.
- Note
- IconMapObject maintains orientation to the screen surface by default.
Definition at line 25 of file NCIconMapObject.h.
◆ getData
| - (nonnull NSData *) getData |
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Gets the user-defined data associated with the map object.
- Returns
- The data stored in the map object.
Swift code snippet:
// Get custom data
let retrievedData = circleMapObject.data
print("Circle custom data: \(retrievedData)")
Objective C code snippet:
NSDictionary *retrievedData = circleObject.data;
NSLog(@"Circle custom data: %@", retrievedData);
◆ getId
Gets the unique identifier of the map object.
- Returns
- The unique identifier of the map object.
Swift code snippet:
// Get object ID
let objectId = circleMapObject.id
print("Circle object ID: \(objectId)")
Objective C code snippet:
NSInteger objectId = circleObject.id;
NSLog(@"Circle object ID: %ld", (long)objectId);
◆ getType
Gets the type of the map object.
- Returns
- The type of the map object MapObjectType.
Swift code snippet:
// Get object type
let objectTypeString = circleMapObject.type
print("Circle object type: \(objectTypeString)")
Objective C code snippet:
NSString *objectTypeString = circleObject.type;
NSLog(@"Circle object type: %@", objectTypeString);
◆ setAlpha:
| - (BOOL) setAlpha: |
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(float) | alpha |
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Method is used to set the opacity of the map object.
- Parameters
-
| alpha | Opacity multiplier. Values below 0 will be set to 0. Values above 1 will be set to 1. Default: 1. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set alpha transparency
let alphaSuccess = circleMapObject.setAlpha(0.7)
print("Set circle alpha to 0.7: \(alphaSuccess)")
Objective C code snippet:
BOOL alphaSuccess = [circleObject
setAlpha:0.7];
NSLog(@"Set circle alpha to 0.7: %@", alphaSuccess ? @"YES" : @"NO");
◆ setAngle:
| - (BOOL) setAngle: |
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(float) | angle |
|
Method is used to specify the rotation angle of the icon.
- Parameters
-
| angle | Rotation angle in degrees. Default: 0. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set icon rotation angle
let angleSuccess = iconMapObject.setAngle(45.0)
print("Set icon rotation angle to 45 degrees: \(angleSuccess)")
Objective C code snippet:
BOOL angleSuccess = [iconObject
setAngle:45.0];
NSLog(@"Set icon rotation angle to 45 degrees: %@", angleSuccess ? @"YES" : @"NO");
◆ setAngleAnimated:duration:type:
| - (BOOL) setAngleAnimated: |
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(float) | angle |
| duration: |
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(float) | duration |
| type: |
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(NCAnimationType) | type |
Method is used to rotate the icon with the specified animation.
- Parameters
-
| angle | Rotation angle in degrees. |
| duration | Animation duration in seconds. |
| type | Animation type AnimationType. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set icon rotation with animation
let angleAnimatedSuccess = iconMapObject.setAngleAnimated(90.0, duration: 2.0, animationType: .sine)
print("Set icon rotation with animation to 90 degrees: \(angleAnimatedSuccess)")
Objective C code snippet:
BOOL angleAnimatedSuccess = [iconObject setAngleAnimated:90.0 duration:2.0 animationType:NCSine];
NSLog(@"Set icon rotation with animation to 90 degrees: %@", angleAnimatedSuccess ? @"YES" : @"NO");
◆ setBitmap:
| - (BOOL) setBitmap: |
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(nullable UIImage *) | bitmap |
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Method is used to specify the bitmap image for the icon.
- Parameters
-
| bitmap | Platform bitmap object. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set icon bitmap
let bitmapSuccess = iconMapObject.setBitmap("path/to/bitmap.png")
print("Set icon bitmap: \(bitmapSuccess)")
Objective C code snippet:
BOOL bitmapSuccess = [iconObject
setBitmap:@"path/to/bitmap.png"];
NSLog(@"Set icon bitmap: %@", bitmapSuccess ? @"YES" : @"NO");
◆ setBuffer:height:
| - (BOOL) setBuffer: |
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(float) | width |
| height: |
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(float) | height |
Method is used to specify the buffer size around the icon for collision detection.
- Parameters
-
| width | Width of the buffer in pixels. Default: 0. |
| height | Height of the buffer in pixels. Default: 0. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set collision buffer
let bufferSuccess = iconMapObject.setBuffer(width: 10.0, height: 10.0)
print("Set collision buffer to 10x10 pixels: \(bufferSuccess)")
Objective C code snippet:
BOOL bufferSuccess = [iconObject setBufferWithWidth:10.0 height:10.0];
NSLog(@"Set collision buffer to 10x10 pixels: %@", bufferSuccess ? @"YES" : @"NO");
◆ setCollisionEnabled:
| - (BOOL) setCollisionEnabled: |
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(BOOL) | enabled |
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Method is used to enable or disable collision detection for the icon.
- Parameters
-
| enabled | Specifies whether collision detection is enabled (true) or disabled (false). Default: false. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Enable collision detection
let collisionSuccess = iconMapObject.setCollisionEnabled(true)
print("Enabled collision detection for icon: \(collisionSuccess)")
Objective C code snippet:
NSLog(@"Enabled collision detection for icon: %@", collisionSuccess ? @"YES" : @"NO");
◆ setData:
| - (void) setData: |
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(nonnull NSData *) | data |
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Method is used to set user-defined data for the map object.
- Parameters
-
| data | Data to store in the map object. |
Swift code snippet:
// Set custom data
let customData = ["key": "value", "number": "42"]
let dataSuccess = circleMapObject.setData(customData)
print("Set circle custom data: \(dataSuccess)")
Objective C code snippet:
NSDictionary *customData = @{@"key": @"value", @"number": @"42"};
BOOL dataSuccess = [circleObject
setData:customData];
NSLog(@"Set circle custom data: %@", dataSuccess ? @"YES" : @"NO");
◆ setFlat:
| - (BOOL) setFlat: |
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(BOOL) | flat |
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Method is used to specify whether the icon is flat or billboarded.
- Parameters
-
| flat | If true, the icon aligns with the location view surface; if false, it maintains orientation to the screen surface. Default: false. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set icon flat mode
let flatSuccess = iconMapObject.setFlat(true)
print("Set icon flat mode to true: \(flatSuccess)")
Objective C code snippet:
BOOL flatSuccess = [iconObject
setFlat:YES];
NSLog(@"Set icon flat mode to true: %@", flatSuccess ? @"YES" : @"NO");
◆ setInteractive:
| - (BOOL) setInteractive: |
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(BOOL) | interactive |
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Method is used to specify whether the map object can be interacted with.
- Parameters
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| interactive | Specifies whether the object can be picked in the pickMapObjectAt method (true) or not (false). Default: false. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set interactive mode
let interactiveSuccess = circleMapObject.setInteractive(true)
print("Set circle interactive to true: \(interactiveSuccess)")
Objective C code snippet:
NSLog(@"Set circle interactive to true: %@", interactiveSuccess ? @"YES" : @"NO");
◆ setOffset:height:
| - (BOOL) setOffset: |
|
(float) | width |
| height: |
|
(float) | height |
Method is used to specify an offset for the circle’s position.
- Parameters
-
| width | Horizontal offset in pixels. |
| height | Vertical offset in pixels. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set position offset
let offsetSuccess = iconMapObject.setOffset(x: 0.0, y: -16.0)
print("Set position offset to (0.0, -16.0) pixels: \(offsetSuccess)")
Objective C code snippet:
BOOL offsetSuccess = [iconObject setOffsetWithWidth:5.0 height:5.0];
NSLog(@"Set icon offset to 5x5 pixels: %@", offsetSuccess ? @"YES" : @"NO");
◆ setPosition:
Method is used to specify the center of the icon.
- Parameters
-
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set icon position
let position = NCLocationPoint(x: 30.0, y: 40.0)
let success = iconMapObject.setPosition(position)
print("Set icon position to (\(position.x), \(position.y)): \(success)")
Objective C code snippet:
NCLocationPoint *newPosition = [[
NCLocationPoint alloc] initWithX:35.0 y:45.0];
BOOL positionSuccess = [iconObject
setPosition:newPosition];
NSLog(@"Set icon position to (%.1f, %.1f): %@", newPosition.x, newPosition.y, positionSuccess ? @"YES" : @"NO");
◆ setPositionAnimated:duration:type:
Method is used to move the center of the icon with the specified animation.
- Parameters
-
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set icon position with animation
let animatedPosition = NCLocationPoint(x: 35.0, y: 45.0)
let animatedSuccess = iconMapObject.setPositionAnimated(animatedPosition, duration: 1.5, animationType: .cubic)
print("Set icon position with animation to (\(animatedPosition.x), \(animatedPosition.y)): \(animatedSuccess)")
Objective C code snippet:
NCLocationPoint *animatedPosition = [[
NCLocationPoint alloc] initWithX:40.0 y:50.0];
BOOL animatedSuccess = [iconObject setPositionAnimated:animatedPosition duration:2.0 animationType:NCLinear];
NSLog(@"Set icon position with animation to (%.1f, %.1f): %@", animatedPosition.x, animatedPosition.y, animatedSuccess ? @"YES" : @"NO");
◆ setPriority:
| - (BOOL) setPriority: |
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(float) | priority |
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Method is used to specify the priority of the icon.
- Parameters
-
| priority | The priority value for rendering or interaction. Default: max. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set rendering priority
let prioritySuccess = iconMapObject.setPriority(2)
print("Set rendering priority to 2: \(prioritySuccess)")
Objective C code snippet:
NSLog(@"Set icon priority to 1: %@", prioritySuccess ? @"YES" : @"NO");
◆ setSize:height:
| - (BOOL) setSize: |
|
(float) | width |
| height: |
|
(float) | height |
Method is used to specify the size of the icon.
- Parameters
-
| width | Width of the icon in pixels. |
| height | Height of the icon in pixels. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set icon size
let size = NCSize(width: 32.0, height: 32.0)
let sizeSuccess = iconMapObject.setSize(size)
print("Set icon size to (\(size.width), \(size.height)): \(sizeSuccess)")
Objective C code snippet:
NCSize *size = [[NCSize alloc] initWithWidth:32.0 height:32.0];
BOOL sizeSuccess = [iconObject setSize:size];
NSLog(@"Set icon size to (%.1f, %.1f): %@", size.width, size.height, sizeSuccess ? @"YES" : @"NO");
◆ setTitle:
| - (BOOL) setTitle: |
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(nonnull NSString *) | title |
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Method is used to set the title of the map object.
- Parameters
-
| title | The title to display on the location view. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set title
let titleSuccess = circleMapObject.setTitle("Circle Object")
print("Set circle title to 'Circle Object': \(titleSuccess)")
Objective C code snippet:
BOOL titleSuccess = [circleObject
setTitle:@"Circle Object"];
NSLog(@"Set circle title to 'Circle Object': %@", titleSuccess ? @"YES" : @"NO");
◆ setVisible:
| - (BOOL) setVisible: |
|
(BOOL) | visible |
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Method is used to specify the visibility of the map object.
- Parameters
-
| visible | Specifies whether the object is visible (true) or hidden (false). Default: true. |
- Returns
- true if the operation is successful, false otherwise.
Swift code snippet:
// Set visibility
let visibleSuccess = circleMapObject.setVisible(true)
print("Set circle visibility to true: \(visibleSuccess)")
Objective C code snippet:
BOOL visibleSuccess = [circleObject
setVisible:YES];
NSLog(@"Set circle visibility to true: %@", visibleSuccess ? @"YES" : @"NO");
The documentation for this class was generated from the following file: