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Represents an icon object on the location view. More...

#include <com/navigine/idl/objc/NCIconMapObject.h>

+ Inheritance diagram for NCIconMapObject:

Instance Methods

(BOOL) - setPosition:
 Method is used to specify the center of the icon.
 
(BOOL) - setPositionAnimated:duration:type:
 Method is used to move the center of the icon with the specified animation.
 
(BOOL) - setBitmap:
 Method is used to specify the bitmap image for the icon.
 
(BOOL) - setSize:height:
 Method is used to specify the size of the icon.
 
(BOOL) - setCollisionEnabled:
 Method is used to enable or disable collision detection for the icon.
 
(BOOL) - setAngle:
 Method is used to specify the rotation angle of the icon.
 
(BOOL) - setAngleAnimated:duration:type:
 Method is used to rotate the icon with the specified animation.
 
(BOOL) - setBuffer:height:
 Method is used to specify the buffer size around the icon for collision detection.
 
(BOOL) - setOffset:height:
 Method is used to specify an offset for the circle’s position.
 
(BOOL) - setPriority:
 Method is used to specify the priority of the icon.
 
(BOOL) - setFlat:
 Method is used to specify whether the icon is flat or billboarded.
 
(int32_t) - getId
 Gets the unique identifier of the map object.
 
(NCMapObjectType- getType
 Gets the type of the map object.
 
(nonnull NSData *) - getData
 Gets the user-defined data associated with the map object.
 
(BOOL) - setVisible:
 Method is used to specify the visibility of the map object.
 
(BOOL) - setInteractive:
 Method is used to specify whether the map object can be interacted with.
 
(void) - setData:
 Method is used to set user-defined data for the map object.
 
(BOOL) - setTitle:
 Method is used to set the title of the map object.
 
(BOOL) - setAlpha:
 Method is used to set the opacity of the map object.
 

Detailed Description

Represents an icon object on the location view.

Referenced from LocationWindow.

Note
IconMapObject maintains orientation to the screen surface by default.

Definition at line 25 of file NCIconMapObject.h.

Method Documentation

◆ getData

- (nonnull NSData *) getData

Gets the user-defined data associated with the map object.

Returns
The data stored in the map object.

Swift code snippet:

// Get custom data
let retrievedData = circleMapObject.data
print("Circle custom data: \‍(retrievedData)")

Objective C code snippet:

// Get custom data
NSDictionary *retrievedData = circleObject.data;
NSLog(@"Circle custom data: %@", retrievedData);

◆ getId

- (int32_t) getId

Gets the unique identifier of the map object.

Returns
The unique identifier of the map object.

Swift code snippet:

// Get object ID
let objectId = circleMapObject.id
print("Circle object ID: \‍(objectId)")

Objective C code snippet:

// Get object ID
NSInteger objectId = circleObject.id;
NSLog(@"Circle object ID: %ld", (long)objectId);

◆ getType

- (NCMapObjectType) getType

Gets the type of the map object.

Returns
The type of the map object MapObjectType.

Swift code snippet:

// Get object type
let objectTypeString = circleMapObject.type
print("Circle object type: \‍(objectTypeString)")

Objective C code snippet:

// Get object type
NSString *objectTypeString = circleObject.type;
NSLog(@"Circle object type: %@", objectTypeString);

◆ setAlpha:

- (BOOL) setAlpha: (float) alpha

Method is used to set the opacity of the map object.

Parameters
alphaOpacity multiplier. Values below 0 will be set to 0. Values above 1 will be set to 1. Default: 1.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set alpha transparency
let alphaSuccess = circleMapObject.setAlpha(0.7)
print("Set circle alpha to 0.7: \‍(alphaSuccess)")

Objective C code snippet:

// Set alpha transparency
BOOL alphaSuccess = [circleObject setAlpha:0.7];
NSLog(@"Set circle alpha to 0.7: %@", alphaSuccess ? @"YES" : @"NO");

◆ setAngle:

- (BOOL) setAngle: (float) angle

Method is used to specify the rotation angle of the icon.

Parameters
angleRotation angle in degrees. Default: 0.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set icon rotation angle
let angleSuccess = iconMapObject.setAngle(45.0)
print("Set icon rotation angle to 45 degrees: \‍(angleSuccess)")

Objective C code snippet:

// Set icon rotation angle
BOOL angleSuccess = [iconObject setAngle:45.0];
NSLog(@"Set icon rotation angle to 45 degrees: %@", angleSuccess ? @"YES" : @"NO");

◆ setAngleAnimated:duration:type:

- (BOOL) setAngleAnimated: (float) angle
duration: (float) duration
type: (NCAnimationType) type 

Method is used to rotate the icon with the specified animation.

Parameters
angleRotation angle in degrees.
durationAnimation duration in seconds.
typeAnimation type AnimationType.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set icon rotation with animation
let angleAnimatedSuccess = iconMapObject.setAngleAnimated(90.0, duration: 2.0, animationType: .sine)
print("Set icon rotation with animation to 90 degrees: \‍(angleAnimatedSuccess)")

Objective C code snippet:

// Set icon rotation with animation
BOOL angleAnimatedSuccess = [iconObject setAngleAnimated:90.0 duration:2.0 animationType:NCSine];
NSLog(@"Set icon rotation with animation to 90 degrees: %@", angleAnimatedSuccess ? @"YES" : @"NO");

◆ setBitmap:

- (BOOL) setBitmap: (nullable UIImage *) bitmap

Method is used to specify the bitmap image for the icon.

Parameters
bitmapPlatform bitmap object.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set icon bitmap
let bitmapSuccess = iconMapObject.setBitmap("path/to/bitmap.png")
print("Set icon bitmap: \‍(bitmapSuccess)")

Objective C code snippet:

// Set icon bitmap
BOOL bitmapSuccess = [iconObject setBitmap:@"path/to/bitmap.png"];
NSLog(@"Set icon bitmap: %@", bitmapSuccess ? @"YES" : @"NO");

◆ setBuffer:height:

- (BOOL) setBuffer: (float) width
height: (float) height 

Method is used to specify the buffer size around the icon for collision detection.

Parameters
widthWidth of the buffer in pixels. Default: 0.
heightHeight of the buffer in pixels. Default: 0.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set collision buffer
let bufferSuccess = iconMapObject.setBuffer(width: 10.0, height: 10.0)
print("Set collision buffer to 10x10 pixels: \‍(bufferSuccess)")

Objective C code snippet:

// Set collision buffer
BOOL bufferSuccess = [iconObject setBufferWithWidth:10.0 height:10.0];
NSLog(@"Set collision buffer to 10x10 pixels: %@", bufferSuccess ? @"YES" : @"NO");

◆ setCollisionEnabled:

- (BOOL) setCollisionEnabled: (BOOL) enabled

Method is used to enable or disable collision detection for the icon.

Parameters
enabledSpecifies whether collision detection is enabled (true) or disabled (false). Default: false.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Enable collision detection
let collisionSuccess = iconMapObject.setCollisionEnabled(true)
print("Enabled collision detection for icon: \‍(collisionSuccess)")

Objective C code snippet:

// Enable collision detection
BOOL collisionSuccess = [iconObject setCollisionEnabled:YES];
NSLog(@"Enabled collision detection for icon: %@", collisionSuccess ? @"YES" : @"NO");

◆ setData:

- (void) setData: (nonnull NSData *) data

Method is used to set user-defined data for the map object.

Parameters
dataData to store in the map object.

Swift code snippet:

// Set custom data
let customData = ["key": "value", "number": "42"]
let dataSuccess = circleMapObject.setData(customData)
print("Set circle custom data: \‍(dataSuccess)")

Objective C code snippet:

// Set custom data
NSDictionary *customData = @{@"key": @"value", @"number": @"42"};
BOOL dataSuccess = [circleObject setData:customData];
NSLog(@"Set circle custom data: %@", dataSuccess ? @"YES" : @"NO");

◆ setFlat:

- (BOOL) setFlat: (BOOL) flat

Method is used to specify whether the icon is flat or billboarded.

Parameters
flatIf true, the icon aligns with the location view surface; if false, it maintains orientation to the screen surface. Default: false.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set icon flat mode
let flatSuccess = iconMapObject.setFlat(true)
print("Set icon flat mode to true: \‍(flatSuccess)")

Objective C code snippet:

// Set icon flat mode
BOOL flatSuccess = [iconObject setFlat:YES];
NSLog(@"Set icon flat mode to true: %@", flatSuccess ? @"YES" : @"NO");

◆ setInteractive:

- (BOOL) setInteractive: (BOOL) interactive

Method is used to specify whether the map object can be interacted with.

Parameters
interactiveSpecifies whether the object can be picked in the pickMapObjectAt method (true) or not (false). Default: false.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set interactive mode
let interactiveSuccess = circleMapObject.setInteractive(true)
print("Set circle interactive to true: \‍(interactiveSuccess)")

Objective C code snippet:

// Set interactive mode
BOOL interactiveSuccess = [circleObject setInteractive:YES];
NSLog(@"Set circle interactive to true: %@", interactiveSuccess ? @"YES" : @"NO");

◆ setOffset:height:

- (BOOL) setOffset: (float) width
height: (float) height 

Method is used to specify an offset for the circle’s position.

Parameters
widthHorizontal offset in pixels.
heightVertical offset in pixels.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set position offset
let offsetSuccess = iconMapObject.setOffset(x: 0.0, y: -16.0)
print("Set position offset to (0.0, -16.0) pixels: \‍(offsetSuccess)")

Objective C code snippet:

// Set icon offset
BOOL offsetSuccess = [iconObject setOffsetWithWidth:5.0 height:5.0];
NSLog(@"Set icon offset to 5x5 pixels: %@", offsetSuccess ? @"YES" : @"NO");

◆ setPosition:

- (BOOL) setPosition: (nonnull NCLocationPoint *) point

Method is used to specify the center of the icon.

Parameters
pointMetrics coordinates of the center LocationPoint.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set icon position
let position = NCLocationPoint(x: 30.0, y: 40.0)
let success = iconMapObject.setPosition(position)
print("Set icon position to (\‍(position.x), \‍(position.y)): \‍(success)")

Objective C code snippet:

// Set icon position
NCLocationPoint *newPosition = [[NCLocationPoint alloc] initWithX:35.0 y:45.0];
BOOL positionSuccess = [iconObject setPosition:newPosition];
NSLog(@"Set icon position to (%.1f, %.1f): %@", newPosition.x, newPosition.y, positionSuccess ? @"YES" : @"NO");

◆ setPositionAnimated:duration:type:

- (BOOL) setPositionAnimated: (nonnull NCLocationPoint *) point
duration: (float) duration
type: (NCAnimationType) type 

Method is used to move the center of the icon with the specified animation.

Parameters
pointMetrics coordinates of the center LocationPoint.
durationAnimation duration in seconds.
typeAnimation type AnimationType.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set icon position with animation
let animatedPosition = NCLocationPoint(x: 35.0, y: 45.0)
let animatedSuccess = iconMapObject.setPositionAnimated(animatedPosition, duration: 1.5, animationType: .cubic)
print("Set icon position with animation to (\‍(animatedPosition.x), \‍(animatedPosition.y)): \‍(animatedSuccess)")

Objective C code snippet:

// Set icon position with animation
NCLocationPoint *animatedPosition = [[NCLocationPoint alloc] initWithX:40.0 y:50.0];
BOOL animatedSuccess = [iconObject setPositionAnimated:animatedPosition duration:2.0 animationType:NCLinear];
NSLog(@"Set icon position with animation to (%.1f, %.1f): %@", animatedPosition.x, animatedPosition.y, animatedSuccess ? @"YES" : @"NO");

◆ setPriority:

- (BOOL) setPriority: (float) priority

Method is used to specify the priority of the icon.

Parameters
priorityThe priority value for rendering or interaction. Default: max.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set rendering priority
let prioritySuccess = iconMapObject.setPriority(2)
print("Set rendering priority to 2: \‍(prioritySuccess)")

Objective C code snippet:

// Set icon priority
BOOL prioritySuccess = [iconObject setPriority:1];
NSLog(@"Set icon priority to 1: %@", prioritySuccess ? @"YES" : @"NO");

◆ setSize:height:

- (BOOL) setSize: (float) width
height: (float) height 

Method is used to specify the size of the icon.

Parameters
widthWidth of the icon in pixels.
heightHeight of the icon in pixels.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set icon size
let size = NCSize(width: 32.0, height: 32.0)
let sizeSuccess = iconMapObject.setSize(size)
print("Set icon size to (\‍(size.width), \‍(size.height)): \‍(sizeSuccess)")

Objective C code snippet:

// Set icon size
NCSize *size = [[NCSize alloc] initWithWidth:32.0 height:32.0];
BOOL sizeSuccess = [iconObject setSize:size];
NSLog(@"Set icon size to (%.1f, %.1f): %@", size.width, size.height, sizeSuccess ? @"YES" : @"NO");

◆ setTitle:

- (BOOL) setTitle: (nonnull NSString *) title

Method is used to set the title of the map object.

Parameters
titleThe title to display on the location view.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set title
let titleSuccess = circleMapObject.setTitle("Circle Object")
print("Set circle title to 'Circle Object': \‍(titleSuccess)")

Objective C code snippet:

// Set title
BOOL titleSuccess = [circleObject setTitle:@"Circle Object"];
NSLog(@"Set circle title to 'Circle Object': %@", titleSuccess ? @"YES" : @"NO");

◆ setVisible:

- (BOOL) setVisible: (BOOL) visible

Method is used to specify the visibility of the map object.

Parameters
visibleSpecifies whether the object is visible (true) or hidden (false). Default: true.
Returns
true if the operation is successful, false otherwise.

Swift code snippet:

// Set visibility
let visibleSuccess = circleMapObject.setVisible(true)
print("Set circle visibility to true: \‍(visibleSuccess)")

Objective C code snippet:

// Set visibility
BOOL visibleSuccess = [circleObject setVisible:YES];
NSLog(@"Set circle visibility to true: %@", visibleSuccess ? @"YES" : @"NO");

The documentation for this class was generated from the following file: