Trapezoid of the current viewport on the ground, in WGS84. More...
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| VisibleRegion (GlobalPoint topLeft, GlobalPoint topRight, GlobalPoint bottomLeft, GlobalPoint bottomRight) | |
| Default constructor for class VisibleRegion. | |
| GlobalPoint | getTopLeft () |
| Top-left screen corner GlobalPoint. | |
| GlobalPoint | getTopRight () |
| Top-right screen corner GlobalPoint. | |
| GlobalPoint | getBottomLeft () |
| Bottom-left screen corner GlobalPoint. | |
| GlobalPoint | getBottomRight () |
| Bottom-right screen corner GlobalPoint. | |
| String | toString () |
Trapezoid of the current viewport on the ground, in WGS84.
With tilt the shape is not a rectangle: near edge is closer to the camera. Corners are ray-cast onto the ground plane, same as LocationWindow screenPositionToGlobal.
Referenced from LocationWindow visibleRegion.
Definition at line 20 of file VisibleRegion.java.
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Default constructor for class VisibleRegion.
Definition at line 34 of file VisibleRegion.java.
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Definition at line 74 of file VisibleRegion.java.